Work With Our In-House and External Tools For Mass Content Production
SENIOR VFX ARTIST NEW IP
MINIMUM RESPONSIBILITIES
The job will require working with our in-house and external tools for mass content production, be involved in research and pushing own ideas in development. We expect two different levels of experience and involvement for this role.
Create VFX content using an engine’s particle editor.
Using external tools to create pre-rendered VFX for optimum performance and improved looks.
Work closely with different teams to create structured sets of effects for weapons, vehicles, creatures, characters, physical interactions, etc.
Work with Environment team to create global weather and local level effects.
Be a friend to QA team and programmers to carefully optimize what needs optimization.
Work with lights, flares, and postprocessing.
Create HLSL shaders for both particle and material effects.
Create quick additional content through modelling and texturing.
Combine and utilize all engine features to achieve new heights and compete with the best.
Assist in improving our tools.
Quickly locate and fix what’s broken.
Be aware of global trends, learn relevant research papers, develop new ideas.
Provide help and tutoring to less experienced artists and designers.
Know the limitations of each target platform and optimize scenes accordingly.
REQUIREMENTS
Experience with real-time engines.
Shipped AAA games and a strong portfolio are a must.
Understanding memory and performance limitations of real-time rendering.
Good understanding of real-life physics and matter interactions.
Feeling of timing and dynamics.
Self-motivated and proactive.
Doing R&D means digging your own path ignoring doubts.
Several years of experience as a 2D and 3D artist.
Fluency in English.
Preferences
Unreal and similar Engine (Phat, Mat, Cascade, Kismet/Blueprint, Flares, Matinee) experience.
Knowledge of 2D/3D packages and relevant tools for dealing with any unknowns.
HLSL experience.
Unity and/or Unreal similar Engine scripting and effect creation experience.
The ability to code is a huge plus.
Technical mind, developed logic, thinking "beyond the box".
Ability to pass physics or math tests from primary school course.