SENIOR GAMEPLAY PROGRAMMER NEW IP

 
 

RESPONSIBILITIES

 We are looking for an all-round Gameplay programmer to for our new IP. 

  • Participate in prototyping and designing systemic gameplay. 

  • Implement and maintain data-driven and hybrid gameplay systems. 

  • Participate in designing tools and automation pipelines. 

  • Write clear, well documented, maintainable, portable, and highly functional code. 

  • Load and feature testing, write test code, and develop test frameworks and profiling processes. 

  • Code reviews and mentoring with other programmers and non-programmers. 

REQUIREMENTS

  • Solid C/C++ programming skills, with excellent knowledge of object-oriented development and entity component systems development. 

  • Proficiency with source control, debuggers, profilers, and other software development tools. 

  • Excellent problem-solving and debugging skills. 

  • Excellent math skills. 

  • Comfortable working closely with an agile multidisciplinary team. 

  • Autonomous and resourceful. 

  • Excellent interpersonal and communication skills. 

  • Excellent English. 

 

Preferences

  • 4+ years of professional experience in game play programming. 

  • Strong understanding of Data Driven paradigms and implementations. 

  • Experience with ECS engines and hybrid engines (Unity DOTS, Unreal Mass AI). 

  • Experience with physics and animation programming. 

  • Prior tools programming experience with credits on a shipped title. 

  • Experience with several AAA game engines (such as Unreal Engine). 

  • Experience and comfortable working closely with an agile multidisciplinary team. 

comprehensive benefits package available