CRAFT CAPTIVATING ANIMATIONS

SENIOR CEATURE ANIMATOR NEW IP

 
 

RESPONSIBILITIES

We are seeking a Senior Creature Animator to join our team. The job will require creating high-quality creature animations that bring believable movement, combat, and behavior to life for cutting-edge games targeting the latest generation platform hardware with a proprietary multiplatform engine. 

  • Create high-quality gameplay and cinematic animations for creatures, monsters, animals, and other non-humanoid characters. 

  • Work directly with Designers, Technical Animators, Character Artists, and Programmers to deliver believable creature movement and behaviors. 

  • Develop locomotion, combat, idle, traversal, and special ability animation sets. 

  • Collaborate with Design to ensure creature animations support gameplay responsiveness and readability. 

  • Refine and polish animations based on gameplay feedback and playtesting. 

  • Help establish and maintain creature animation quality standards and workflows. 

  • Troubleshoot animation-related issues and collaborate with cross-functional teams to resolve them efficiently. 

  • Mentor junior animators and provide constructive feedback. 

  • Document animation workflows and share knowledge with the wider animation team. 

REQUIREMENTS

  • Expert-level proficiency in Maya or equivalent 3D animation software. 

  • Exceptional understanding of animal anatomy, body mechanics, weight, timing, and believable creature movement. 

  • Proven experience creating high-quality keyframe animations for creatures and non-humanoid characters. 

  • Experience working with game engines such as Unreal Engine, Unity, or similar. 

  • Solid understanding of animation state machines, blend spaces, and gameplay animation pipelines. 

  • 5+ years of experience as a Creature or Character Animator in AAA game development. 

  • Ability to create unique movement styles for a wide variety of creatures. 

  • Good communicator with strong verbal and written English skills. 

  • Excellent problem-solving and time management skills. 

  • Self-direction and motivation. 

  • Proactive attitude. 

  • Desire to continuously improve animation quality and production workflows. 

  • Ability to work under strict schedules and time pressure. 

Preferences

  • Experience with motion capture cleanup and integration. 

  • Experience animating quadrupeds, flying creatures, reptiles, and fantasy creatures. 

  • Understanding of procedural animation, IK systems, and animation layering. 

  • Experience working closely with Technical Animators on advanced locomotion systems. 

  • One shipped AAA title on consoles. 

  • Experience working with Unreal Engine Animation Blueprints or similar animation systems. 

COMPREHENSIVE BENEFITS PACKAGE AVAILABLE