Create and integrate our AI mechanics
AI DESIGNER NEW IP
RESPONSIBILITIES
We are seeking an experienced AI Designer to expand and improve on our Human and Monster AI systems.
Create and integrate AI mechanics.
Prototype and iterate on AI system improvements.
Cooperate with other departments on implementation where necessary.
Integrate new AI mechanics into existing schemes while retaining full functionality.
Take direction from Leads on any additional Design related tasks.
EXAMPLE DUTIES
Implement AI mechanics/features directly in-engine using existing visual scripting tools.
Create design and technical documentation on AI and gameplay mechanics.
Use in-house technology (4A Games Engine) for game creation.
Participate in testing efforts to provide feedback on new gameplay mechanics.
Participate in toolkit improvement process while working on the game.
REQUIREMENTS
Work experience in game companies in the Game Design or AI Design department (at least 3 years).
Good command of one or more existing game engines – UE4, Unity, CryEngine, etc.
Basic understanding of the modern AI techniques used in AAA games (Behavior Trees, Animation Scripts, Planners, Finite State Machines, etc.).
Logic-focused mindset or Programmer background.
Ability to quickly and sufficiently document and communicate an idea in writing or speech.
Ability to translate an idea of intelligent behavior from concept to the actual AI game mechanics and then to carry it out as functional game content.
Self-criticism and ability to accept criticism from other people. Being open minded towards colleagues’ ideas.
Good English.
Ability to learn and master new tools and software.
Passion for FPS and stealth-oriented videogames.