Design and implement sound effects
We are seeking a talented Sound Designer to join our team in Malta. The job will require production of sound design for the game and its implementation.
Design, editing, mixing, mastering, and implementation of SFX.
Creating high-quality audio for in-game cutscenes.
Set up, implement, and tune sounds directly in 4A Games Editor
Recording VO and Foley.
Implement and manage environmental zones in levels.
Fine-tune parameters of in-game audio assets using proprietary software.
Work closely with Game Designers to creatively solve game audio development problems.
Actively research, analyze, understand, and recommend leading methodologies.
Contribute to final mix/polish of all audio in the game to existing and new technological standards (ex: Dolby Atmos).
Minimum 2 years of experience creating audio for games (preferably FPS) with at least 1 title shipped.
Strong sound design skills (with portfolio to demonstrate them).
Deeply versed in working inside of Pro Tools 12 (Windows). High degree of expertise in using different professional audio software and sound recording equipment.
Ability to create dynamic SFX to match game design.
Strong attention to detail.
Ability of working both as a member of a team and individually with minimal supervision.
Ability to work with deadlines.
Ability to provide and accept critical feedback in a professional manner.
Fluent Russian, Good English.
Specialty area acceptable (ex: weapons/creatures/etc), but must be able to contribute to all genres of audio
Experience with version control software.
Degree in Audio Production.
Passion for video games, especially FPS games.
Comprehensive Benefits Package
Lots of Sunshine
Please include a link to a reel along with your application that includes examples of your audio design.