Design and implement our sounds




  • Design and implement sound effects.
  • Produce high-quality audio for in-game cutscenes.
  • Fine-tune parameters of in-game audio assets using proprietary software.
  • Work closely with game designers to creatively solve game audio development problems.
  • Actively research, analyze, understand, and recommend leading methodologies. 


  • Minimum 2 years of experience creating audio for games (preferably FPS) with at least 1 title shipped.
  • Strong sound design skills (with portfolio to demonstrate them).
  • High degree of expertise in using professional audio software and sound recording equipment.
  • Ability to create dynamic SFX to match game design.
  • Strong attention to detail.
  • Ability of working both as a member of a team and individually with minimal supervision.
  • Ability to work with deadlines.
  • Ability to provide and accept critical feedback in a professional manner.
  • Fluent English (or Russian).


  • Experience with version control software.
  • Degree in Audio Production.
  • Passion for video games, especially FPS games.