Design and implement sound effects

SOUND DESIGNER

 
 

We are seeking a talented Sound Designer to join our team in Malta.  The job will require production of sound design for the game and its implementation.

RESPONSIBILITIES

  • Design, editing, mixing, mastering, and implementation of SFX.

  • Creating high-quality audio for in-game cutscenes.

  • Set up, implement, and tune sounds directly in 4A Games Editor

  • Recording VO and Foley.

  • Implement and manage environmental zones in levels.

  • Fine-tune parameters of in-game audio assets using proprietary software.

  • Work closely with Game Designers to creatively solve game audio development problems.

  • Actively research, analyze, understand, and recommend leading methodologies.

  • Contribute to final mix/polish of all audio in the game to existing and new technological standards (ex: Dolby Atmos).

REQUIREMENTS

  • Minimum 2 years of experience creating audio for games (preferably FPS) with at least 1 title shipped.

  • Strong sound design skills (with portfolio to demonstrate them).

  • Deeply versed in working inside of Pro Tools 12 (Windows). High degree of expertise in using different professional audio software and sound recording equipment.

  • Ability to create dynamic SFX to match game design.

  • Strong attention to detail.

  • Ability of working both as a member of a team and individually with minimal supervision.

  • Ability to work with deadlines.

  • Ability to provide and accept critical feedback in a professional manner.

  • Fluent Russian, Good English.

  • Specialty area acceptable (ex: weapons/creatures/etc), but must be able to contribute to all genres of audio

 

Preferences

  • Experience with version control software.

  • Degree in Audio Production.

  • Passion for video games, especially FPS games.

Benefits (Malta)

  • Relocation Package

  • Residency/Work Permit

  • Comprehensive Benefits Package

  • Lots of Sunshine

Please include a link to a reel along with your application that includes examples of your audio design.