Light our worlds
Develop lighting options on early stages of project along with game designers and art director.
Create artificial and natural lighting in both outdoors and indoors.
Create light prefabs with artists and game designers.
Create day-night cycles, various weather conditions with FX artists.
Create lighting all over game and cutscenes.
Work with post-processing and color-grading tools.
Improve light and environment rendering tech with programmers and FX artists.
Participate in optimization stages of project development.
Good understanding of light, composition, color-coding.
Understanding of both modern and legacy real-time rendering tech and lighting principles.
Knowledge of Photoshop and other color grading tools.
Good understanding of lighting physics.
Multi-lingual proficiency (English, Russian).
Versatility in used tools and performed tasks.
Scripting experience with Unity and blueprint experience in Unreal.
Ability to use any additional software for the task.
Visual FX experience (particles, postprocess, flares etc).
- Hardcore FPS gamer.
- Relocation package
- Residency/Work Permit
- Comprehensive Benefits Package
- Lots of Sunshine