build our worlds
- Create photo-realistic indoor and outdoor levels in game engine. (Lights setup. Instancing. Placing Particles…)
- Work in-between Game Design and 3D Art team.
Be a ‘pro’ in level creation in modern game engines, like Unreal Engine, Cryengine etc.
Good understanding of light, composition, color-coding.
Experience with any 3D modeling package and Photoshop.
Multi-lingual proficiency (English, Russian).
Artistic/architectural/engineering education or background.
Versatility in used tools and performed tasks.
Scripting experience with Unity and blueprint experience in Unreal.
Understanding of both modern and legacy real-time rendering tech and lighting principles.
Ability to use any additional software (ZBrush, XNormal, World Machine, Speedtree, Houdini, etc) for the task.
Visual FX experience (particles, postprocess, flares etc).
- Hardcore FPS gamer.
Comprehensive Benefits Package
Lots of Sunshine