build our worlds
Create photo-realistic indoor and outdoor levels in game engine. (Lights setup. Instancing. Placing Particles…)
Work in-between Game Design and 3D Art team.
- Be a ‘pro’ in level creation in modern game engines, like Unreal Engine, Cry Engine etc.
- Good understanding of light, composition, color-coding.
- Experience with any 3D modeling package and Photoshop.
- Fluent English (or Russian).
- Art Education
- Understanding of modern real time rendering tech.
- Ability to use any additional software (ZBrush, XNormal, B2M, World Machine, etc) for the task.
- Visual FX experience (particles, postprocess, flares etc.)
- Hardcore FPS gamer