build our worlds

LEVEL ARTIST

 
 

RESPONSIBILITIES

  • Create photo-realistic indoor and outdoor levels in game engine. (Lights setup. Instancing. Placing Particles…)
  • Work in-between Game Design and 3D Art team.

REQUIREMENTS

  • Be a ‘pro’ in level creation in modern game engines, like Unreal Engine, Cryengine etc.

  • Good understanding of light, composition, color-coding.

  • Experience with any 3D modeling package and Photoshop.

  • Multi-lingual proficiency (English, Russian).

 

Preferences

  • Artistic/architectural/engineering education or background.

  • Versatility in used tools and performed tasks.

  • Scripting experience with Unity and blueprint experience in Unreal.

  • Understanding of both modern and legacy real-time rendering tech and lighting principles.

  • Ability to use any additional software (ZBrush, XNormal, World Machine, Speedtree, Houdini, etc) for the task.

  • Visual FX experience (particles, postprocess, flares etc).

  • Hardcore FPS gamer.

Benefits (Malta)

  • Relocation package

  • Residency/Work Permit

  • Comprehensive Benefits Package

  • Lots of Sunshine