creatE 3D Assets for Environments

3D ENVIRONMENT ARTIST

 
 

RESPONSIBILITIES

  • Work closely with Game Designers and Art team to create objects and environments.
  • Perform quick research for shapes and environments.

REQUIREMENTS

  • 4 years of experience working in game development studio.
  • Being a ‘pro’ with your favorite 3D modeling package and Photoshop.
  • Knowledge of realtime rendering concepts, resource limits and optimization.
  • Good understanding of form, structure, and silhouette.
  • Ability to use any additional software (ZBrush, XNormal, B2M, World Machine, etc) for the task.
  • Able to work creatively as part of a large or small group.
  • Fluent English (or Russian).

Preferences

  • Experience with Unreal Engine or similar.
  • Experience developing for consoles.
  • Made PBR-correct assets.
  • Understanding of current tech possibilities and graphics trends.
  • Ability to create great environments using varying quality assets.
  • Technical or art education.
  • Learner and self-developer.
  • Hardcore FPS gamer.
  • Proactive attitude.